CGI Studio视频博客

欢迎来到我们的视频博客,在这里,我们的成员谈论当前的HMI趋势,我们的愿景、解决方案以及我们的HMI设计工具CGI Studio令人兴奋的新功能。

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第1章:整体HMI方法

演讲者:Roberto Hofer(Candera公司技术销售和项目经理)

摘要:我们相信未来的汽车将拥有更多的UI界面,变成移动起居室和办公室,并连接到智能手机和平板电脑等移动设备。虽然驾驶员的世界变得越来越多样化,但OEM和TIER1正面临着跟上这一发展的挑战。

凭借量产超过5000万辆汽车和超过18年的嵌入式HMI经验,我们深信,整体HMI将是合乎逻辑的方法。整体HMI不仅能够完美地相互交流和通信,还能够与移动设备和应用程序(例如Apple CarPlay,Google Android Auto)连接,同时兼顾驱动程序的情况以及流量环境。

Chapter 2: The glTf based Design Workflow

by Georg Stevenson (Manager Graphics Engine Development Candera GmbH)

Abstract: Following the open and continuous toolchain paradigm, Candera GmbH recently introduced the support for using state-of-the-art 3D models imported from the new Khronos exchange format glTF. Using glTF within the CGI Studio workflow enhances the design process and reduces the need for optimization. Automated shader generation for physically based rendering and the possibility to deploy scenes directly to target greatly speed up evaluating the designers vision.

Movie-Blog-ZH ultima modifica: 2019-03-28T11:28:46+02:00 da admin
Georg-Stevenson-Movie-Blog

CGI Studio Movie-Blog - Chapter 2

Check out our new Movie-Blog treating exciting issues, trends and news around CGI Studio and innovative Embedded HMI Design.

Part 2: The glTF Design Workflow with CGI Studio - by Georg Stevenson (Candera GmbH)

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